AI Insights · Timothy · March 2024
Top 5 Historical Games on Android in Romania: Q1 2024
In Q1 2024, historical games on Android in Romania saw varied performance in downloads, revenue, and active users, with notable trends for each app.
In Q1 2024, historical games on the Android platform in Romania displayed diverse performance metrics across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides in-depth insights into the top 5 historical games.
Royal Match from Dream Games, Ltd. experienced a steady revenue stream, peaking at around $20.5K in the first week of January and maintaining an average of approximately $18K throughout the quarter. Weekly downloads saw an initial high of 17.4K, with a peak at 29.4K in late January, followed by a gradual decline to 7.3K by the end of March. Active users started at 101.9K, rose to 126.2K in late January, and stabilized around 107.8K by the end of the quarter.
Rise of Castles: Ice and Fire by Long Tech Network Limited showed consistent weekly revenue, starting at $7.3K and peaking at $9.7K in late February. Downloads were relatively low, beginning at 1.6K and dropping to 220 by the end of March. Active users decreased from 4.9K at the start of the quarter to 2.3K by the end.
LilithGames' Rise of Kingdoms: Lost Crusade saw a modest revenue increase, starting at $3.7K and reaching $5.3K in late February. Downloads were minimal, starting at 281 and decreasing to 80 by the end of March. Active users began at 2.6K and declined to 1.7K over the quarter.
Warpath: Ace Shooter, also from LilithGames, recorded a revenue climb from $2.9K in early January to a peak of $5.7K in mid-March. Downloads started at 447, peaked at 1.1K in late February, and settled at 789 by the end of March. Active users increased from 5K to 5.6K, showing a steady engagement.
Finally, Guns of Glory: Lost Island from FunPlus International AG saw fluctuating revenue, beginning at $3.1K, peaking at $3.6K in late March. Downloads were low, starting at 56 and decreasing to 37 by the end of the quarter. Active users started at 1.2K, with a decrease to 594 by the end of March.
These trends provide a snapshot of the historical games' market in Romania for Q1 2024. For more detailed insights and data, visit Sensor Tower.